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nhn
raphael
Commits
4178d8d1
Commit
4178d8d1
authored
Feb 19, 2009
by
Dmitry Baranovskiy
Browse files
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Plain Diff
Fix for setBox in VML, take care of rotation origin.
parent
1db9ed4a
Changes
1
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1 changed file
with
40 additions
and
32 deletions
+40
-32
raphael.js
raphael.js
+40
-32
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raphael.js
View file @
4178d8d1
...
...
@@ -7,7 +7,8 @@
var
Raphael
=
(
function
()
{
var
create
,
var
separator
=
/
[
,
]
+/
,
create
,
R
=
function
()
{
return
create
.
apply
(
R
,
arguments
);
};
...
...
@@ -50,10 +51,10 @@ var Raphael = (function () {
red
=
[
brightness
,
q
,
p
,
p
,
t
,
brightness
,
brightness
][
i
];
green
=
[
t
,
brightness
,
brightness
,
q
,
p
,
p
,
t
][
i
];
blue
=
[
p
,
p
,
t
,
brightness
,
brightness
,
q
,
p
][
i
];
var
rgb
=
{
r
:
red
,
g
:
green
,
b
:
blue
};
red
*=
255
;
green
*=
255
;
blue
*=
255
;
var
rgb
=
{
r
:
red
,
g
:
green
,
b
:
blue
};
var
r
=
Math
.
round
(
red
).
toString
(
16
);
if
(
r
.
length
==
1
)
{
r
=
"0"
+
r
;
...
...
@@ -322,7 +323,7 @@ var Raphael = (function () {
return
res
;
};
var
pathEqualiser
=
function
(
path1
,
path2
)
{
var
data
=
[
pathToAbsolute
(
R
.
parsePathString
(
path1
)),
pathToAbsolute
(
R
.
parsePathString
(
path2
))],
var
data
=
[
pathToAbsolute
(
R
aphael
.
parsePathString
(
path1
)),
pathToAbsolute
(
Raphael
.
parsePathString
(
path2
))],
attrs
=
[{
x
:
0
,
y
:
0
,
bx
:
0
,
by
:
0
,
X
:
0
,
Y
:
0
},
{
x
:
0
,
y
:
0
,
bx
:
0
,
by
:
0
,
X
:
0
,
Y
:
0
}],
processPath
=
function
(
path
,
d
)
{
if
(
!
path
)
{
...
...
@@ -707,11 +708,11 @@ var Raphael = (function () {
o
.
rotate
(
value
,
true
);
break
;
case
"translation"
:
var
xy
=
value
.
split
(
/
[
,
]
+/
);
var
xy
=
value
.
split
(
separator
);
o
.
translate
(
xy
[
0
],
xy
[
1
]);
break
;
case
"scale"
:
var
xy
=
value
.
split
(
/
[
,
]
+/
);
var
xy
=
value
.
split
(
separator
);
o
.
scale
(
xy
[
0
],
xy
[
1
]);
break
;
case
"fill"
:
...
...
@@ -807,11 +808,11 @@ var Raphael = (function () {
return
this
;
};
Element
.
prototype
.
rotate
=
function
(
deg
,
cx
,
cy
)
{
if
(
deg
==
undefined
)
{
if
(
deg
==
null
)
{
return
this
.
_
.
rt
.
deg
;
}
var
bbox
=
this
.
getBBox
();
deg
=
deg
.
toString
().
split
(
/
[
,
]
+/
);
deg
=
deg
.
toString
().
split
(
separator
);
if
(
deg
.
length
-
1
)
{
cx
=
parseFloat
(
deg
[
1
],
10
);
cy
=
parseFloat
(
deg
[
2
],
10
);
...
...
@@ -1346,11 +1347,11 @@ var Raphael = (function () {
o
.
rotate
(
params
.
rotation
,
true
);
}
if
(
params
.
translation
)
{
var
xy
=
params
.
translation
.
split
(
/
[
,
]
+/
);
var
xy
=
params
.
translation
.
split
(
separator
);
o
.
translate
(
xy
[
0
],
xy
[
1
]);
}
if
(
params
.
scale
)
{
var
xy
=
params
.
scale
.
split
(
/
[
,
]
+/
);
var
xy
=
params
.
scale
.
split
(
separator
);
o
.
scale
(
xy
[
0
],
xy
[
1
]);
}
if
(
o
.
type
==
"image"
&&
params
.
opacity
)
{
...
...
@@ -1506,31 +1507,33 @@ var Raphael = (function () {
this
.
_
=
{
tx
:
0
,
ty
:
0
,
rt
:
0
,
rt
:
{
deg
:
0
}
,
sx
:
1
,
sy
:
1
};
};
Element
.
prototype
.
rotate
=
function
(
deg
,
cx
,
cy
)
{
if
(
deg
==
null
)
{
return
this
.
_
.
rt
;
return
this
.
_
.
rt
.
deg
;
}
deg
=
deg
.
toString
().
split
(
/
[
,
]
+/
);
deg
=
deg
.
toString
().
split
(
separator
);
if
(
deg
.
length
-
1
)
{
cx
=
parseFloat
(
deg
[
1
],
10
);
cy
=
parseFloat
(
deg
[
2
],
10
);
}
deg
=
parseFloat
(
deg
[
0
],
10
);
if
(
cx
!=
null
)
{
this
.
_
.
rt
=
deg
;
}
else
{
this
.
_
.
rt
+=
deg
;
}
if
(
cy
==
null
)
{
cx
=
null
;
}
if
(
cx
!=
null
)
{
this
.
_
.
rt
.
deg
=
deg
;
}
else
{
this
.
_
.
rt
.
deg
+=
deg
;
}
this
.
_
.
rt
.
cx
=
cx
;
this
.
_
.
rt
.
cy
=
cy
;
this
.
setBox
(
null
,
cx
,
cy
);
this
.
Group
.
style
.
rotation
=
this
.
_
.
rt
;
this
.
Group
.
style
.
rotation
=
this
.
_
.
rt
.
deg
;
return
this
;
};
Element
.
prototype
.
setBox
=
function
(
params
,
cx
,
cy
)
{
...
...
@@ -1539,6 +1542,8 @@ var Raphael = (function () {
for
(
var
i
in
params
)
{
this
.
attrs
[
i
]
=
params
[
i
];
}
cx
=
cx
||
this
.
_
.
rt
.
cx
;
cy
=
cy
||
this
.
_
.
rt
.
cy
;
var
attr
=
this
.
attrs
,
x
,
y
,
w
,
h
;
switch
(
this
.
type
)
{
case
"circle"
:
...
...
@@ -1917,15 +1922,16 @@ var Raphael = (function () {
// Events
var
addEvent
=
(
function
()
{
if
(
document
.
addEventListener
)
{
return
function
(
obj
,
type
,
fn
)
{
obj
.
addEventListener
(
type
,
fn
,
false
);
return
function
(
obj
,
type
,
fn
,
element
)
{
obj
.
addEventListener
(
type
,
function
(
e
)
{
return
fn
.
call
(
element
,
e
);
},
false
);
};
}
else
if
(
document
.
attachEvent
)
{
return
function
(
obj
,
type
,
fn
)
{
var
f
=
function
(
e
)
{
fn
.
call
(
this
,
e
||
window
.
event
);
};
obj
.
attachEvent
(
"on"
+
type
,
f
);
return
function
(
obj
,
type
,
fn
,
element
)
{
obj
.
attachEvent
(
"on"
+
type
,
function
(
e
)
{
return
fn
.
call
(
element
,
e
||
window
.
event
);
});
};
}
})();
...
...
@@ -1933,7 +1939,7 @@ var Raphael = (function () {
for
(
var
i
=
events
.
length
;
i
--
;)
{
(
function
(
eventName
)
{
Element
.
prototype
[
eventName
]
=
function
(
fn
)
{
addEvent
(
this
.
node
,
eventName
,
fn
);
addEvent
(
this
.
node
,
eventName
,
fn
,
this
);
return
this
;
};
})(
events
[
i
]);
...
...
@@ -2150,15 +2156,16 @@ var Raphael = (function () {
}
break
;
case
"csv"
:
var
values
=
params
[
attr
].
toString
().
split
(
/
[
,
]
+/
);
var
values
=
params
[
attr
].
toString
().
split
(
separator
),
from2
=
from
[
attr
].
toString
().
split
(
separator
);
if
(
attr
==
"translation"
)
{
from
[
attr
]
=
[
0
,
0
];
diff
[
attr
]
=
[
values
[
0
]
/
ms
,
values
[
1
]
/
ms
];
}
else
if
(
attr
==
"rotation"
)
{
from
[
attr
]
=
[
0
,
values
[
1
],
values
[
2
]];
diff
[
attr
]
=
[
values
[
0
]
/
ms
,
0
,
0
];
from
[
attr
]
=
(
from2
[
1
]
==
values
[
1
]
&&
from2
[
2
]
==
values
[
2
])
?
from2
:
[
0
,
values
[
1
],
values
[
2
]];
diff
[
attr
]
=
[
(
values
[
0
]
-
from
[
attr
][
0
])
/
ms
,
0
,
0
];
}
else
{
from
[
attr
]
=
from
[
attr
].
split
(
/
[
,
]
+/
);
from
[
attr
]
=
from
[
attr
].
split
(
separator
);
diff
[
attr
]
=
[(
values
[
0
]
-
from
[
attr
][
0
])
/
ms
,
(
values
[
1
]
-
from
[
attr
][
0
])
/
ms
];
}
to
[
attr
]
=
values
;
...
...
@@ -2245,8 +2252,9 @@ var Raphael = (function () {
};
Set
.
prototype
.
push
=
function
(
item
)
{
if
(
item
&&
item
.
constructor
==
Element
)
{
this
.
items
[
this
.
items
.
length
]
=
item
;
this
[
this
.
items
.
length
]
=
item
;
var
len
=
this
.
items
.
length
;
this
.
items
[
len
]
=
item
;
this
[
len
]
=
item
;
}
return
this
;
};
...
...
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